backPRJ 001 · 2025

Duck Invasion

A mixed-reality game for Meta Quest: ducks invade your own space and you have to stop them against the clock.

  • Game
  • Virtual & augmented reality

  • Unity 3D
  • C#
  • Meta Quest
  • VR
  • AR

Duck Invasion is a mixed-reality game built in Unity for Meta Quest. Instead of taking you to a virtual world, it brings the game into your space: through the headset's passthrough, your bedroom, your office or your living room becomes the stage for a duck invasion.

The goal is as simple as it is addictive: take down as many ducks as you can before time runs out. You do it with blasters that fire glowing orbs, which bounce off and react to the real surfaces around you - the floor, the walls, the furniture - so every round plays differently depending on where you are.

The project combines Meta Quest's scene understanding with physics, light effects and an interface designed to be read at a glance while you move: the countdown and the score float in the air without getting in the way of the action.

What it does

  • Mixed reality in your own space, through passthrough
  • Glowing projectiles that interact with the real surroundings
  • Rounds against the clock with a live score
  • Built in Unity and C# for Meta Quest
Platform
Meta Quest
Engine
Unity 3D · C#
Type
Mixed-reality game (VR / AR)

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